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Advanced [show]


Fargrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue painted combat armor at almost all times. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Body Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice, Gifted. Flaws: Disease. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Fargrim Fireforge, Male Dwarf Fighter 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Roondar Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Roondar was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Slave, Military. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Roondar Musgraben, Male Gnome Rogue 5
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Chrysoberyl (70 gp). Black pearl (200 gp). Black opal (800 gp). 1 Minor magic item.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His black fur is braided into rings. His eyes are likewise green. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Adventurer, Mentor. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

River Candle, Male Tabaxi Adept 9
Medium (5'5") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 15 (+2)19 (+4)
Skills Intimidation +7, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 900 gp. Pink pearl (60 gp). Alexandrite (700 gp). Moss agate (7 gp). Zircon (20 gp). Deep blue spinel (700 gp). Aquamarine (700 gp).


Social Check DCs


Traubon Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He has wavy black hair. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Flaws: Ugly, PTSD. Bonds: Job, Criminal record, Rich. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Traubon Deepdelver, Male Dwarf Commoner 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)6 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Henry Dudley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has wavy blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Henry Dudley, Male Human Adept 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 50 pp. Obsidian (9 gp). Golden yellow topaz (800 gp). Hematite (9 gp). Sard (70 gp). Bloodstone (70 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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