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Advanced [show]


Drifting Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Drifting grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice, Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting Of Stars, Male Tabaxi Wizard 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Dagger Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting grey shirt and pants. He keeps his long yellow fur kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Poor, Mentor. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Dagger Shoe, Male Tabaxi Cleric 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 220 gp. Cloth of gold vestments (50 gp).


Social Check DCs


Beloril Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a tan coat over a pastel low-cut shirt, and a Stetson hat upon his head. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them

History: Beloril was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Family. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Beloril Lutgehr, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Nutae Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His auburn hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Half-Elven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Bookbinder, his mother struggled to pay the bills. When Nutae reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Half-Elven compassion; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Racist. Bonds: Adventurer, Poor, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nutae Berevan, Male Half-Elf Paladin 4
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Jasper (20 gp). Rhodochrosite (11 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Adran Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Adran was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his sister

Ideals: Passionate. Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Family. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Adran Bulsara, Male Half-Elf Cleric 4
Medium (5'5") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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