Edge Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright violet suits and hats. His yellow fur has been sun bleached extensively. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To clean up the streets; and he is content
Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Guardian, Criminal record, Enemies. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple grey line shooting up and back down. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a broad hat to hide his balding. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Purban is combative with any and all who dare try his patience in the slightest.
History: When he was but 6 years old his parents immigrated from the south. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To pay off his debts; and money/treasure
Ideals: Justice. Flaws: Shy, Racist. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp.
Nadarr Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His scarlet crest is still thick. His red eyes peer out from beneath his deerstalker tan hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Nadarr hails from a village terrorized by brigands. He found a children's book about a Dragonborn Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently he has begun working with bootleggers and crooks.
Motivation: He desires power and/or immortality.
Flaws: Depressed. Bonds: Criminal record, Enemies, Adventurer. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Boddynock Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a very tight haircut. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Apothecary. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Boddynock was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Boddynock's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: Wants his loneliness to end; and further expansion of business
Flaws: Selfish, Antagonistic. Bonds: Job, Religious, Has a crush. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Hematite (8 gp). Obsidian (8 gp). 1 Minor magic item.
Balam Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His white hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Ruler and was forced into it by his family.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Family. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
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