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NPC Generator

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Advanced [show]


Kite Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a green suit. His red fur is lengthy and is close to two feet long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Kite Shore, Male Tabaxi Commoner 8
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a tan low-cut shirt, and a top hat upon his head. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His hair is black and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Fighting. Flaws: Addict. Bonds: Job, Rich, Immigrant. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Churchill, Male Human Ranger 11
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 91 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)19 (+4) 14 (+2)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Orc, Celestial, Goblin, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1800 gp.


Social Check DCs


Nelkin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His hair is cut close to his head. His eyes are blue.

Personality: Nelkin wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Entrepeneur, Disciplined. Flaws: Mundane, Racist. Bonds: Military. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Nelkin Stoutman, Male Halfling Bard 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 300 gp.


Social Check DCs


Bundrigo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is bristling with hidden weapons, mostly nunchakus and longswords. His chestnut hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bundrigo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Bundrigo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Bonds: Criminal record, Family, Poor, Adventurer, Job. Occupation: Performer

Voice: Raspy

Attributes [hide]

Bundrigo Cherrycheeks, Male Halfling Aristocrat 14
Small (3'2") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 89 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1000 gp. Carved bone or ivory statuette (80 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan coat over a brown low-cut shirt, and a Stetson hat upon his head. He has styled his chestnut hair well, parting it to the left. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Impulsive. Bonds: Military, In love, Guardian. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Guy Kemmerer, Male Half-Elf Warlock 4
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (8 gp). Moss agate (8 gp). Blue quartz (8 gp). 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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