Naeris Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. His black hair is matted, messy, and big. His ears are large.
Personality: Eccentric and domineering, Naeris will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He seems to be bored by most things; and he is content
Ideals: Extrovert, Impeccable. Flaws: Ugly, Secretive, Mundane. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Jabbie Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his yellow robe. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with singing.
History: Jabbie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Addict. Bonds: Poor, Slave, Family. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Nicor Covert, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean white cloak covering his clean studded leather. His blue hair is singed and shortened. He has gold eyes.
Personality: Nicor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He got into the Performer business at a young age. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (5 gp). Carnelian (70 gp).
Fargas Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears skinny pants and wears a grey and pastel robe with the hood down. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them
History: Fargas was born in the south. At a young age he loved to build and create. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Fargas and his spouse have recently divorced.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Adventurer, Family. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Emerald Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean tan cloak covering his clean studded leather. His red fur is matted, messy, and big. His eyes are a pleasant yellow.
Personality: Emerald wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork studded leather.
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