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NPC Generator

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Advanced [show]


Prâk Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a yellow scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. This green eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: Born in the south to a Brewer, Prâk learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Brewer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Optimist, Philantrophist. Bonds: Job, Family. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Prâk Clare, Male Half-Orc Adept 15
Medium (6'5") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 84 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Religion +5, Survival +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 4000 gp. Cloth of gold vestments (70 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (70 gp). Solid gold idol (200 gp). Gold cup set with emeralds (12000 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Fire opal pendant on a fine gold chain (1500 gp). Jeweled gold crown (4000 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp).


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Military, Poor, Adventurer. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Clerebold Shelly, Male Human Ranger 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Red-brown spinel (70 gp).


Social Check DCs


Chad Livingstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His hair is black, silky, and of moderate length. His eyes are brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Chad Livingstone, Male Human Commoner 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue armored body suit, with a simple black line shooting up and back down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Hupe Underbough, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40000 cp. Silver pearl (130 gp).


Social Check DCs


Gerbo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his sai. He has a golden handlebar mustache and slicked back golden hair. His eyes are a pleasant violet.

Personality: This man loves poetry and to teach people poetry more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Gerbo Horcusporcus, Male Gnome Sorcerer 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 50 pp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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