Hamil Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing violet shirts, loose pants, and blazers most of the time. His white hair is drawn into a tight pony tail with a card scrunchie. His blue eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 6 years old his parents immigrated from the west. Like his father and his sister before him, after school he went straight into learning to become a Bellfounder. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and expand his business
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp.
Pog Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his white robe and has his bow always slung over his shoulder. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a desert tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Athletic. Flaws: Insane. Bonds: Nature, Religious. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Flame On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and blue robe with the hood down. He has a moderate pudge and is not very fit. His red fur, when down, is lengthy. He has copper eyes.
Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.
History: Flame was born with his father's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Flaws: Shy, Addict. Bonds: Attractive, Criminal record, Rich. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Seebo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Seamstress, and he perpetually has his sword ready. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has violet eyes and a brown hat with a black feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Seamstress business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants a kiss; and he's in love
Ideals: Fighting. Flaws: PTSD, Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 69 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Carved bone or ivory statuette (100 gp). Sapphire pendant on gold chain (2600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).
Five Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His fur is short and black. His eyes, though not visible through his cowl, are hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Five liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Five and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Five discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Five fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Shy, Disease. Bonds: Has a crush, Adventurer, Nature. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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