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Advanced [show]


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His orange fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich southern family. After coming to the age of reason, Pelt took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Insane, Selfish. Bonds: Rich. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Pelt Wind, Male Tabaxi Monk 4
Medium (6'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Jak Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a tan suit. His red hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: Jak is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Jak's homeland. Jak decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Gifted, Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Jak Smoothhands, Male Halfling Sorcerer 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Baker, Dustin learned a great deal about his mother's area of expertise. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Dustin Wallace, Male Human Bard 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 16 (+3)11 (+0)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He has wavy silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He desires power and/or immortality.

Flaws: Sensitive. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Colby, Male Human Paladin 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Wrenn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Wrenn Rofferton, Male Gnome Commoner 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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