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Advanced [show]


Aerdeth Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, violet, dusty cloak. His white hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and regain custody of his daughter

Flaws: Insane. Bonds: Poor, Guardian, Criminal record, Family, Job. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Aerdeth Holland, Male Half-Elf Commoner 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Rurik was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: Money/treasure; and to clean up the streets

Ideals: Persistence. Flaws: Secretive. Bonds: Rich, Immigrant, Guardian. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Rurik Goldfinder, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Snafû Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He wears his hair in dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Pacifist. Bonds: Criminal record, Nature, Enemies. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Snafû Clive, Male Half-Orc Ranger 3
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Orthog Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue tunic with brown highlights, and long blue pants that bunch up around his shoes. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was born into a rich family. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Orthog Wedgwood, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Nordak Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and brown robe with the hood down. He has a very tight haircut. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Nordak studied abroad. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: He wants revenge against orcs.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Nordak Bofdann, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp. Moss agate (6 gp).


Social Check DCs

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