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Advanced [show]


Morkral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, red cloak. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Nature, Enemies. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Morkral Eversharp, Male Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. Chalcedony (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His red fur is lengthy. His eyes are copper.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Apothecary, who enjoyed hunting, Tree was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Enemies, Nature. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Tree In the Morning, Male Tabaxi Aristocrat 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 pp. Malachite (16 gp).


Social Check DCs


Astar Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and very short. He wears an eyepatch.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Beggar like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly. Bonds: Rich, Job, Family, Debt. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Astar Random, Male Tiefling Ranger 12
Medium (5'0") Tiefling, Neutral Good (CR 12)
Armor Class 14
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Animal Handling +8, Sleight of Hand +8
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 1000 gp. Pink pearl (100 gp). Carnelian (50 gp). Blue sapphire (1000 gp). White pearl (100 gp). Amethyst (100 gp). Citrine (50 gp). Rhodochrosite (11 gp). Malachite (11 gp). Sard (50 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Corkitron Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many red ritualistic tattoos. He wears a blue collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a long brown beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a forest tribe. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He left for the west, certain he would find work there.

Motivation: He has a crush on the local Armorer; and a need for knowledge about a nearby landmark

Bonds: Attractive, Has a crush, Adventurer, Nature, Immigrant. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Corkitron Copperkettle, Male Halfling Monk 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp. Star rose quartz (50 gp). Lapis lazuli (4 gp). Black pearl (1600 gp). 1 Minor magic item.


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His crest is blue and curly. His red eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shedinn is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Justice. Flaws: Shy, Depressed. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 100 gp. Rock crystal (80 gp).


Social Check DCs

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