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Advanced [show]


Nybarg Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Painter does. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Job, Criminal record. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Nybarg Whitby, Male Half-Orc Warlock 8
Medium (5'9") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Giant, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 2000 sp.


Social Check DCs


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His left leg appears badly burned and disfigured. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: He will rave to anyone who will listen. A true patriot, Nuraval would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insane. Bonds: Military, Poor, Religious. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Aristocrat 3
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Aquamarine (700 gp). Brown-green garnet (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Veit Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his whip. His chestnut hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Veit Gorunn, Male Dwarf Sorcerer 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 80000 cp. Alexandrite (500 gp). Brown-green garnet (160 gp). Black star sapphire (900 gp).


Social Check DCs


Barakas Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His dark red hair is singed and shortened. He has silver eyes and a green hat with a white feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Barakas was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Barakas Anarchy, Male Tiefling Ranger 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a red collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His brown fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of eastern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the east, certain he would find work there.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Criminal record, Immigrant. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Elegant Of Storm, Male Tabaxi Rogue 6
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 120 pp.


Social Check DCs

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