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Ulblyn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ulblyn was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and regain custody of his daughter

Ideals: Opinionated, Joker. Flaws: PTSD. Bonds: Immigrant, Family, In love. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Ulblyn Warmwater, Male Halfling Warlock 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. Alexandrite (1300 gp). 1 Minor magic item.


Social Check DCs


Varis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a black wide-brimmed hat and black clothes, marred by sweets. His long red hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Varis took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Varis Lathalas, Male Elf Cleric 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Theobald Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey armored body suit, with a simple blue line shooting up and back down. His auburn hair is still thick. He has hazel eyes.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was granted divine powers by his dying sister.

Motivation: A strong sense of loyalty to Half-Elven people; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism, Gifted. Flaws: Racist. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Theobald Harper, Male Half-Elf Monk 2
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 110 pp.


Social Check DCs


Thradal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a wizard, Thradal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He is searching for what he claims is his rightful reward.

Motivation: To be a Navigator again; and wants to raise his children well

Bonds: Attractive, Adventurer, Job, Mentor, Family. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Thradal Battlehammer, Male Dwarf Rogue 8
Medium (4'4") Dwarf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Deception +4, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic, Ignan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Barendd Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears a simple blue robe with grey stripes complete with hood, and his gloved hand is found clutching a rapier. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Job. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Barendd Torunn, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 170 gp.


Social Check DCs

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