Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His rusty crest has been sun bleached extensively. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Fighting, Athletic, Disciplined, Logical. Flaws: Antagonistic. Bonds: Nature. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 15000 sp.
Stannor Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Entrepeneur. Bonds: Rich, Religious, Enemies. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roger Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His fierce violet eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Roger was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He then took over the family business and is one of the better Farmer for hire.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insomniac, Impulsive. Bonds: Attractive, Family, Job. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Quarion Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern man wears a faded coat and loose pants complete with feathered hat. He has done his best to style his golden hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Quarion was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Athletic, Justice. Bonds: Criminal record, Family, Immigrant. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 1 Masterwork Heavy steel shield.
Wymar Sherwood, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears black trousers with violet and green striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Beggar in town.
History: He was born in a small mountains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed. Bonds: Job, Nature, Rich. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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