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Advanced [show]


Gimurt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears white cloth garments or leather armor. He wears his silver hair up in a very large beehive style do. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Gimurt Graybeard, Male Dwarf Warlock 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)18 (+4) 13 (+1)16 (+3)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan, Undercommon, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Insane, Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Commoner 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 39 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +5

Possessions: 60 pp.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is knotted and matted. His eyes are a pleasant hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted psionic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Slave. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Bertram Harlan, Male Human Wizard 8
Medium (5'6") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 1400 gp. Tourmaline (160 gp). Obsidian (7 gp). Fire opal (500 gp). Carnelian (70 gp). Amethyst (160 gp). Chalcedony (70 gp).


Social Check DCs


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears many layers of old clothing at all times. His fur is short and brown. He has yellow eyes and a violet hat with a green feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Spring was born the youngest of three triplets. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Spring Of Ale, Male Tabaxi Druid 3
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Pelaios Weary, Male Tiefling [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His white hair is slicked back into a classic pompadour. His skin is flawless and his white eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Pelaios grew up listening to his father's many stories. His father was a soldier and died while he was still young. Pelaios was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Military. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Pelaios Weary, Male Tiefling Commoner 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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