Kilvar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long brown beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Kilvar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Kilvar hails from a village terrorized by gnolls. His childhood dream was to be a Adventurer, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Extrovert. Flaws: Disease. Bonds: Enemies, Job, Family. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 900 sp. 1 Chain shirt.
Rurik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He has wavy black hair. His violet eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.
History: Born in the west to a Adventurer, Rurik learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Immigrant, Job. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp. Tiger eye turquoise (12 gp). Lapis lazuli (12 gp).
Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with broad hat. He keeps his red fur in a flapper bob. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a slaver, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Impeccable. Bonds: Poor, Adventurer, Mentor, Job. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant silver.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tethren took refuge in the large cave and found the beat up warhammer and armor he uses now. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Hedonist, Insane. Bonds: Nature, Rich. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Mâku Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with violet stripes complete with hood. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: When he was but 6 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Athletic. Flaws: Racist, Insomniac. Bonds: Immigrant, Family. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 140 pp. Carnelian (50 gp). Chrysoprase (50 gp). Blue quartz (10 gp). Zircon (50 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.
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