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Advanced [show]


Glim Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his blue robe and has his lance always slung over his shoulder. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. After a long history of fighting, Glim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and doesn't want to be a laborer and was forced into it by his family

Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Glim Scheppen, Male Gnome Fighter 14
Small (3'3") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 99 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills History +7, Performance +8
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Freshwater pearl (5 gp). Chrysoberyl (150 gp). Brown-green garnet (150 gp). Star rose quartz (30 gp). Blue star sapphire (800 gp). Rock crystal (30 gp). Violet garnet (300 gp). Silver pearl (150 gp). Smoky quartz (30 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Pink diamond (6000 gp). Zircon (30 gp). Golden yellow topaz (300 gp). Blue quartz (5 gp).


Social Check DCs


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Gerald Halsey, Male Human Fighter 2
Medium (6'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 pp.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and marry his sister to traveling adventurers

Ideals: Fighting. Bonds: Attractive, Family, Religious, Enemies. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Boddynock Daergel, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Modean Gift, Male Tiefling [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is heavily combed to the right. His red eyes dart from person to person to random spaces in the air.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Modean Gift, Male Tiefling Fighter 7
Medium (6'0") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Baradad Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey armored body suit, with a simple brown line shooting up and back down. He wears his brass crest up. His gold eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Bonds: Job, Religious, Rich, Adventurer. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Baradad Hashphronyxadyn, Male Dragonborn Warlock 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 13 (+1)17 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 110 gp.


Social Check DCs

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