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Advanced [show]


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair has been sun bleached extensively. His eyes are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gardain is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Fighting. Bonds: Adventurer, Job, Poor. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Gardain Eversharp, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 18 (+4)9 (-1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 10000 cp. Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Quarion Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His blonde hair is thinning but still full. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Criminal record. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quarion Fasharash, Male Elf Barbarian 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 310 gp.


Social Check DCs


Sun Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His beige fur is thinning but still full. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sun lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Optimist, Opinionated. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Sun Prim Posies, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Eberk Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Has a crush, Military. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Eberk Rubyeye, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Gold dragon comb with red garnet eye (500 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Tarhun Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is typically in his Apothecary uniform, he is not a threatening figure. His crest is red and curly. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: The child of a Healer, who enjoyed hunting, Tarhun was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Job, Attractive, Adventurer, Nature. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Tarhun Wystongjiir, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 10000 sp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs

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