Roondar Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears just a tan suit. He has a hunchback. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Roondar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job, Criminal record. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 1 Average lock.
Grumbar Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his tan robe and has his warhammer always slung over his shoulder. His long golden hair reaches down to his waist. His thin eyebrows rest above his beady gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Grumbar hails from a village terrorized by goblins. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Grumbar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants nothing more than to rejoin the army; and revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee.
Elegant Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in an above average manner. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Elegant was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp. Hematite (7 gp). Blue star sapphire (600 gp).
Ombul Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He sports brown clothing, slightly heavier than average wear. He has a hunchback. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Auran, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1300 gp). Solid gold idol (700 gp). 1 Minor magic item.
Nelkin Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a long red beard, and similarly colored long hair. He is baby faced.
Personality: Eccentric and domineering, Nelkin will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nelkin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: Blue star sapphire (500 gp). Lapis lazuli (4 gp). Blue star sapphire (500 gp).
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