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Advanced [show]


William Bentley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

William Bentley, Male Human Commoner 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Nuraval Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. With a patchy black beard and wild black hair. His eyes, though not visible through his cowl, are green.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 5 years old his parents immigrated from the south. While studying, he fell in love. They married and had a daughter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Guardian, Immigrant, In love, Job. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Nuraval Silveraxe, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Zircon (30 gp). Lapis lazuli (7 gp). Chrysoprase (30 gp). Chrysoberyl (130 gp). Alexandrite (300 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan coat over a pastel low-cut shirt, and a Stetson hat upon his head. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He feeds upon the attention of others.

History: When he was but 6 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Calcitro Underfoot, Male Halfling Warrior 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 14 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of greataxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast mountains. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Three Timber, Male Tabaxi Commoner 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Ivellios Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy white hair. He has gleaming, smiling gray eyes.

Personality: Ivellios wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Healer like his mother before him.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Disciplined, Gifted. Bonds: Poor, Job. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Ivellios Galanodel, Male Elf Warrior 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Melee.


Social Check DCs

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