Galinndan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair is greasy and uncared for. His fierce green eyes like to dwell on things.
Personality: Galinndan wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Disciplined, Pacifist, Logical. Flaws: Ugly, Insane. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Solid gold idol (300 gp). 1 Minor magic item.
Adelard Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has comitted a past crime that haunts him to this day; and he has passion for adventuring and risk
Flaws: Racist, Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Amber (100 gp).
Kelter Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, pastel, dusty cloak. He wears his golden hair down. This gray eyed westerner is not easily forgotten.
Personality: Kelter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. Kelter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Halfling people; and a need for knowledge about a nearby landmark
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Racist. Bonds: Military, Adventurer. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Abyssal, Druidic, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Conrad Lindsay, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, tan cloak. He is tall, broad shouldered and powerfully built. His black hair is greasy and uncared for. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. Cursed with unlife at a very young age, Conrad has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: He is terrified, and will act out of fear; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Opinionated. Flaws: Ugly, Disease, Fearful. Bonds: Adventurer. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 30 pp. Blue sapphire (800 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.
Bulzo Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His blonde hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. When Bulzo reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A need for knowledge about a nearby landmark; and he wants revenge against gnolls
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Adventurer, Enemies. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 74 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 700 pp. Gold and topaz bottle stopper cork (1200 gp). Jeweled electrum ring (8000 gp). Old masterpiece painting (1300 gp). Gold music box (2000 gp). Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver chalice with lapis lazuli gems (50 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
