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Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. With bright chestnut hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Adelard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Adelard Brandon, Male Human Wizard 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 90 gp. Large well-done wool tapestry (100 gp). 2 Smokesticks.


Social Check DCs


Greethen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest, while still mostly blue, has prominent grey streaks. His eyes are red and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Map Maker, who enjoyed hunting, Greethen was taken on many hunting expeditions. Greethen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Greethen Umbyrphrael, Male Dragonborn Rogue 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Andram Wish, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He carries a battered spear and tarnished rapier as well. He wears a feathered hat to hide his balding. His white eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Courier.

Ideals: Fighting, Disciplined. Flaws: Mundane. Bonds: Has a crush. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Andram Wish, Male Tiefling Barbarian 3
Medium (6'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Golden pearl (50 gp). Citrine (20 gp). Rhodochrosite (13 gp).


Social Check DCs


Vondal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with wide-brimmed hat. His whole body is exceptionally muscular. His chestnut hair is smooth and relatively long. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Has a crush, Rich. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Vondal Dankil, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 17 (+3)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 300 sp.


Social Check DCs


Fonkin Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears white painted combat armor at almost all times. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Fonkin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Ugly, Disease. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Fonkin Fabblestabble, Male Gnome Expert 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 74 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. Hematite (12 gp). Banded agate (12 gp). Coral (90 gp). Rhodochrosite (12 gp). Rhodochrosite (12 gp). Fiery yellow corundum (1300 gp). Deep green spinel (90 gp). Star ruby (1300 gp). Black star sapphire (1300 gp). Rock crystal (50 gp). Chalcedony (50 gp). Red spinel (90 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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