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NPC Generator

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Advanced [show]


Alex Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Cartwright. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them

History: He was raised in a plains tribe. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He became a Cartwright soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Job, Nature. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Alex Erenaeth, Male Half-Elf Aristocrat 10
Medium (5'5") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 13000 sp. Brown-green garnet (150 gp). Onyx (50 gp). Aquamarine (1200 gp). Amethyst (150 gp). Rich purple corundum (700 gp).


Social Check DCs


Fallond Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dark leathers with embroidery. He wears a broad hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Painter business at a young age. A few years later when the south was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Fortune-teller; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Has a crush. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Fallond Loderr, Male Dwarf Rogue 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Hadarai Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Hadarai Ilphelkiir, Male Half-Elf Barbarian 15
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 14
Hit Points 106 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)14 (+2) 18 (+4)17 (+3)
Skills Investigation +7, Medicine +9
Senses Passive Perception 14
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 500 pp. Pink pearl (40 gp). Malachite (14 gp). Zircon (40 gp). Deep blue spinel (1300 gp). Rose (40 gp). Aquamarine (1300 gp). Hematite (14 gp). Lapis lazuli (14 gp). Rose (40 gp). Deep blue spinel (1300 gp). Star ruby (1300 gp). Golden yellow topaz (1300 gp). Zircon (40 gp). Zircon (40 gp). Blue quartz (14 gp). Star rose quartz (40 gp). Zircon (40 gp). Silver pearl (40 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. He wears his blonde hair down. His violet eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Impeccable. Bonds: Poor, Military, Criminal record, Enemies. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Erky Timbers, Male Gnome Aristocrat 8
Small (3'6") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Silver comb with moonstones (700 gp).


Social Check DCs


Cask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. He has done his best to style his cinnamon fur to look like a famous performer. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying brother.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Gifted. Flaws: Shy, Insane, Insomniac. Bonds: Rich, Job. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cask Of Ebony, Male Tabaxi Adept 7
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 90000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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