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Advanced [show]


Kâka Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Kâka was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kâka decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Kâka Chatham, Male Half-Orc Rogue 5
Medium (6'0") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Infernal, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Alexandrite (500 gp). Brown-green garnet (150 gp). Pink pearl (150 gp). Golden yellow topaz (500 gp).


Social Check DCs


Sweet Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this man likes to wear black tank tops with grey pants. His brown fur is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sweet was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear; and he is greedy

Flaws: Shy, Fearful. Bonds: Rich, Attractive. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Sweet Candle, Male Tabaxi Fighter 8
Medium (5'4") Tabaxi, Lawful Good (CR 8)
Armor Class 15
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 8 (-1)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Orc
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +6

Possessions: 10000 cp.


Social Check DCs


Modean Covert, Male Tiefling [Permalink]

Personal [hide]

Description: 6'9" and muscular, this eastern man is wearing the road beaten gear of a warrior. He has moderate length purple hair. His white eyes have a joyful gleam in them most of the time.

Personality: Modean is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Athletic. Flaws: Depressed, Impulsive. Bonds: Criminal record, Family. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Modean Covert, Male Tiefling Monk 5
Medium (6'9") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Orc, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Ralf Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a white suit. His brown hair is still thick. His face is covered beneath a completely black helmet.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Ralf managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His religion dominates his actions.

Flaws: Depressed. Bonds: Religious, Rich, Criminal record. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Ralf Cason, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Pallabar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, pastel, dusty cloak. He is an epitome of beauty. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Mason.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable. Flaws: Greedy. Bonds: Attractive, Enemies, Religious, Job. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Pallabar Tarkelby, Male Gnome Expert 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon, Celestial
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1100 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A roughly beaten golden orb (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs

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