Norsko Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears silk and lounges about seductively. He keeps his auburn hair in a pixie cut. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: He was born several months after his mother was called into army service. He worked as a nervous Farmer and found it very stressful. He has never given up on his poetry dream.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted, Artistic. Bonds: Attractive, Military, Job. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 200 gp. Golden yellow topaz (800 gp). Iolite (70 gp). Tourmaline (120 gp). Azurite (6 gp).
Adran Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His long black hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Bricklayer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Flaws: Shy, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 200 pp. Emerald (1100 gp). Rhodochrosite (10 gp). Tourmaline (80 gp). Jet (80 gp). Star ruby (1100 gp). Deep blue spinel (1600 gp). Star rose quartz (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.
Alvyn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a white vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: Alvyn was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Alvyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Terse, Lazy. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp.
Traubon Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His golden hair is knotted and matted. He has brown eyes and a green hat with a blue feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 5 years old his parents immigrated from the north. His childhood dream was to be a Layabout, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Pirithin Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. He has amber eyes and a brown hat with a blue feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Pirithin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: Revenge; and regain custody of his son
Flaws: Ugly. Bonds: Nature, Family, Religious, Enemies. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Undercommon, Aquan, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!