Kipper Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears brown painted combat armor at almost all times. He has styled his silver hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He seems to be bored by most things.
Ideals: Logical. Flaws: Racist, Mundane, Depressed. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
William Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He has hazel eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and seeks redemption
Flaws: Secretive. Bonds: Criminal record, Job, Debt. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Anselm Blakely, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. He has a small bristly mustache and wavy black hair. His eyes are gray and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 73 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1500 gp. Chalcedony (60 gp).
Melech Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His hair, while still mostly blue, has prominent grey streaks. His silver eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a mountains tribe. Like his father and his sister before him, after school he went straight into learning to become a Actor. He then took over the family business and is one of the better Actor for hire.
Motivation: Sabotage a competitor.
Ideals: Joker, Logical. Bonds: Nature, Job. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 143 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 20 (+5) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Ignan, Druidic, Celestial
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 6000 gp. Tourmaline (120 gp). Bloodstone (80 gp). Rhodochrosite (10 gp). Amethyst (120 gp). Banded agate (10 gp). Malachite (10 gp). Star rose quartz (80 gp). Chrysoprase (80 gp). Alexandrite (700 gp). Iolite (80 gp). Moss agate (10 gp). Black opal (1100 gp). 1 Medium magic item. 1 Medium magic item.
Aldous Clayton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the west. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Pacifist, Opinionated. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
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