Balimaar Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. He has brown eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Gardener, but he got bored and became a Shoemaker. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 2000 cp.
Aelar Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 8 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a spy and was forced into it by his family
Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Slave, Immigrant, Family. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 4000 sp. Blue sapphire (800 gp). Blue sapphire (800 gp). 1 Minor magic item.
Melech Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. His dark red hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the west his family was never financially stable. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has worked as a Bellfounder like his father before him.
Motivation: To be a Slave Trader again; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp.
Tim Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries lances. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tim's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Kelter Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy green pantaloons and a white scarf, and is pretty ugly. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Halfling compassion.
Ideals: Artistic. Flaws: Ugly, Disease, Racist, Antagonistic. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: Carnelian (40 gp). Amethyst (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
