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NPC Generator

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Advanced [show]


Stannor Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Stannor studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Joker, Gifted. Flaws: Impulsive. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Stannor Goodbarrel, Male Halfling Rogue 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Kiirith Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His copper crest is matted, messy, and big. His eyes, though not visible through his cowl, are red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kiirith was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Marry his sister to traveling adventurers; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Kiirith Ghaallixirn, Male Dragonborn Paladin 12
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 12
Hit Points 52 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 17000 sp. A pair of silk slippers encrusted with tiny pearls. (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold and topaz bottle stopper cork (1700 gp). Gold music box (3000 gp).


Social Check DCs


Quarion Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His silver hair is knotted and matted. His eyes are blue and catlike.

Personality: Overbrimming with self-confidence, Quarion isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a sculptor and was forced into it by his family

Ideals: Athletic, Impeccable. Bonds: Military, Nature, Family. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Quarion Markum, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in black turtlenecks beneath a tan coat with black slacks. He is an epitome of beauty. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Harbek took refuge in the old dungeon and found the beat up whip and armor he uses now. After a long history of fighting, Harbek and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Harbek Morigak, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 150 pp.


Social Check DCs


Brottor Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He is portly but not overly obese. His head has been shaved. His gray eyes peer out from beneath his small brown hat.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north, but his parents moved at a very young age to the east. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and doesn't want to be a butcher and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Adventurer. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Brottor Silveraxe, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 29 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs

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