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Advanced [show]


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by sweets. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and wants his loneliness to end

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Arumawann Folkor, Male Gnome Expert 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 102 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Tourmaline (150 gp). Lapis lazuli (9 gp). Chrysoprase (60 gp). Aquamarine (300 gp). Tourmaline (150 gp). Carnelian (60 gp). Jasper (60 gp). Deep green spinel (150 gp). Obsidian (9 gp). Violet garnet (300 gp). Rhodochrosite (9 gp). Deep green spinel (150 gp). Freshwater pearl (9 gp). Rose (60 gp). Moonstone (60 gp).


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His white hair is lengthy. His eyes, though not visible through his cowl, are black.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Merihim and his spouse have recently divorced.

Motivation: He's in love; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Mentor. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Merihim Art, Male Tiefling Bard 9
Medium (6'10") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Rich. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Religion +1, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Silver pearl (160 gp).


Social Check DCs


Shamash Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His fierce red eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Layabout, who enjoyed hunting, Shamash was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Shamash Kimbatuul, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 13000 sp. Blue diamond (4000 gp). Fiery yellow corundum (1500 gp). Star ruby (1500 gp).


Social Check DCs


Varis Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has done his best to style his auburn hair to look like a famous performer. His eyes are green.

Personality: Aggressive, abrasive, and angry, Varis embodies much of what other species detest in the Half-Elves. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Varis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Varis's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Varis Brinker, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 30000 cp.


Social Check DCs

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