Dimble Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has wavy golden hair. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: Retire the richest man in the south; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 300 gp.
Beast Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear black clothing when he does not wear armor. His yellow fur is thinning but still full. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Athletic. Flaws: Secretive, Mundane, Fearful. Bonds: Attractive, Poor. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Naeris Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. His red hair is slicked back into a classic pompadour. His green eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the south, but his parents moved at a very young age to the west. Naeris was born on a far southern forest where he grew up under the tutelage of his father, an expert Bounty Hunter. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Opinionated, Persistence. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Morgran Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears brown painted combat armor at almost all times. His white hair is kept up in a ponytail inside a feathered hat. His fierce hazel eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Cook, but he got bored and became a Marshal. He has drifted from career to career and currently works as a Marshal.
Motivation: Further expansion of business; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
Possessions: 110 gp.
Thoradin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of magic around his neck, and a halberd on his belt. His auburn hair is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Poor, Nature. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp. 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
