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NPC Generator

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Advanced [show]


Gilthur Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilthur Goblinbane, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 170 gp.


Social Check DCs


Damakos Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy black suit, and sports empty pouches on his belt. He has moderate length red hair. His eyes are red.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Damakos and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive, Debt. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Damakos Charity, Male Tiefling Adept 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (600 gp). Gold music box (3000 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


William Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His auburn hair is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Athletic. Bonds: Adventurer, Slave, Job. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

William Wallace, Male Half-Elf Commoner 3
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Deception +5, History +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cressel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise silver. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A powerful brothel owner made him what he is. Cressel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cressel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Opinionated. Bonds: Attractive, Criminal record, Mentor. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Cressel Clever, Male Tiefling Warrior 7
Medium (6'3") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Vlorn Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his nunchaku. His black hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of western immigrants he idolized his mother. Vlorn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vlorn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Philantrophist. Bonds: Job, Immigrant, Criminal record. Occupation: Healer

Voice: Stutters

Attributes [hide]

Vlorn Deephollow, Male Halfling Fighter 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Hematite (11 gp).


Social Check DCs

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