Kildrak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His golden hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. Kildrak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the south. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: Wishes to resurrect an old love.
Flaws: Antagonistic. Bonds: In love, Family, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Emerald (600 gp). Golden pearl (120 gp). 1 Masterwork Common Ranged Weapon.
Drogo Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the east, but his parents moved at a very young age to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Religious, Immigrant. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Eberk Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His black hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is calm most of the time but flees social interaction. Eberk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Family. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Undercommon, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp. Golden yellow topaz (400 gp). Hematite (12 gp). Deep green spinel (130 gp).
Art Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely tan suit with grey socks and a vest with buckled shoes. He has done his best to style his white fur to look like a famous performer. His yellow eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Art began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Rich, Enemies. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Rock crystal (40 gp). 1 Minor magic item.
Vanuath Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a green shirt with thin white vertical stripes and black pants. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.
History: Vanuath was born the youngest of three triplets. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.
Motivation: He is content; and further expansion of business
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Family, Job. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 2000 gp. Chrysoberyl (50 gp). Alexandrite (1000 gp). Azurite (16 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Onyx (20 gp). Malachite (16 gp). Freshwater pearl (16 gp). 1 Medium magic item.
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