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NPC Generator

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Advanced [show]


Baern Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a small bristly mustache and wavy chestnut hair. This gray eyed westerner is not easily forgotten.

Personality: This man loves music and to teach people music more than just about anything. He is harsh and unforgiving.

History: Born to a pair of adventurers, Baern grew up listening to his mother's many stories. Through the years after Baern was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Baern's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Baern Rumnaheim, Male Dwarf Druid 11
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +8, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1900 gp. Embroidered and bejeweled glove (3000 gp). A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Randal Holton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of crossbows on his belt, each one with a aquamarine on the hilt. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Randal was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Randal Holton, Male Human Expert 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His brown hair is thinning but still full. He has gray eyes.

Personality: Uraim is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Navigator, Uraim learned a great deal about his father's area of expertise. Uraim was born on a far eastern plains where he grew up under the tutelage of his father, an expert Navigator. He became a Navigator soon after.

Motivation: To be a Gardener again; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Uraim Rubyeye, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bucklal Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue costume with the symbols of the sun god on his torso. He has a very tight haircut. His amber eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Logical, Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Bucklal Kettlewhistle, Male Halfling Bard 14
Small (3'1") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 90 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Insight +7, Medicine +7
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver chalice with lapis lazuli gems (90 gp). Old masterpiece painting (1200 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Az-Bror Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.

History: Az-Bror was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and seeks redemption

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Rich, Criminal record, Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Az-Bror Van Es, Male Half-Orc Bard 10
Medium (5'11") Half-Orc, True Neutral (CR 10)
Armor Class 9
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Perception +7, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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