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Advanced [show]


Tree Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of death around his neck, and a shield on his belt. His orange fur is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Tree was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Attractive. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Tree Mirror, Male Tabaxi Fighter 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 99 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 19000 sp. Malachite (11 gp). Aquamarine (900 gp). Violet garnet (900 gp). Sard (20 gp). Rich purple corundum (700 gp). Chalcedony (20 gp). Coral (40 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears rags and sports a simple walking cane. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, his parents were killed by a dire rats raid, leaving Modean alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Modean and his spouse have recently divorced.

Motivation: Many dire rats want him driven away; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic. Bonds: Poor, Military, Enemies. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Modean Mystery, Male Tiefling Barbarian 7
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 76 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 16 (+3)19 (+4)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp. Peridot (50 gp).


Social Check DCs


Gimûb Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His long silver hair reaches down to his waist. He has gleaming, smiling violet eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Gimûb Clifford, Male Half-Orc Barbarian 3
Medium (6'7") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roondar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is bristling with hidden weapons, mostly morningstars and shortspears. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the east to a Marshal, Roondar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He is a bit of a kleptomaniac; and to clean up the streets

Flaws: Mundane. Bonds: Criminal record, Attractive, Job, Guardian. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Roondar Gimlen, Male Gnome Warlock 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His top hat is riddled with cuts and holes. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east his family was never financially stable. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Kelter Wiseacre, Male Halfling Commoner 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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