Flame Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his lavender fur well, parting it to the left. This green eyed northerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.
History: Born in the north to a Sailor, Flame learned a great deal about his mother's area of expertise. In his 12th year, his parents were killed by a giants raid, leaving Flame alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Sailor for hire.
Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Job, Enemies. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.
Adrik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear violet pants and tee shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 160 pp. Moss agate (7 gp). Alexandrite (500 gp). 3 Acid flasks.
Fenriz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with feathered hat. His whole body is exceptionally muscular. His chestnut hair is braided into rings. His gold eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend; and he's attracted to the pc
Flaws: Disease. Bonds: Immigrant, Attractive, Has a crush, Adventurer. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 50 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +8
Possessions: Malachite (5 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple white robe with yellow stripes complete with hood. He is bristling with hidden weapons, mostly scythes and nunchakus. His cinnamon fur is singed and shortened. His green eyes peer out from beneath his broad white hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful brothel owner made him what he is. Through the years after Beast was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Beast's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Criminal record, Mentor. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting green shirt and pants. His brown hair is singed and shortened. He has a dull look in his amber eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: To end his boredom.
Ideals: Optimist, Joker, Fighting. Flaws: Ugly, Mundane. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
