Justin Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Fortune-teller uniform. He wears a feathered hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He became a Fortune-teller soon after.
Motivation: Sabotage a competitor.
Flaws: Ugly, Insane, Depressed. Bonds: Job, Religious. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Half-Plate.
John Milton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries axes. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult.
Ideals: Fighting, Justice. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1900 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (2000 gp). Jeweled gold crown (2000 gp). Silver ewer (20 gp). Large well-done wool tapestry (600 gp).
Reynard Windsor, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears brown trousers with white and brown striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: Reynard wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Logical, Entrepeneur. Bonds: Attractive, Job. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Aura In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, brown, dusty cloak. He wears a small hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved; and to reunite with his absent father
Ideals: Entrepeneur, Optimist. Flaws: Ugly, Mundane. Bonds: Criminal record, Family. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 900 gp. A delicate brass dragon egg (60 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Open, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Adventurer. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. He has a tattooed face.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Racist, Hedonist. Bonds: Attractive, Mentor, Family, Adventurer. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 8000 cp. Chrysoberyl (70 gp). 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
