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NPC Generator

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Advanced [show]


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey coat over a tan low-cut shirt, and a feathered hat upon his head. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Warryn took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and many brigands want him driven away

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Warryn Garrick, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Shedinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He has done his best to style his copper crest to look like a famous performer. His red eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Shedinn will drive conversation. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Gifted, Fighting. Bonds: Religious, Job. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shedinn Turnuroth, Male Dragonborn Sorcerer 11
Medium (6'4") Dragonborn, Lawful Good (CR 11)
Armor Class 10
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Nature +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1500 gp.


Social Check DCs


Rimple Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.

Personality: Overbrimming with self-confidence, Rimple isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Rimple studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Rimple Bafflestone, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 12 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. Rich purple corundum (1200 gp). Malachite (8 gp). Smoky quartz (50 gp). 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerald Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His brown hair, when down, is lengthy. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 3 years old his parents immigrated from the west. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Rowley, Male Human Ranger 9
Medium (5'11") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1300 gp. Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (2400 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Nimble Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His fur is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Nimble Paws, Male Tabaxi Warrior 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Malachite (11 gp). Sardonyx (40 gp). Banded agate (11 gp).


Social Check DCs

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