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NPC Generator

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Advanced [show]


Anverth Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is kept up in a ponytail inside a deerstalker hat. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Flaws: Shy, Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Anverth Leffery, Male Gnome Rogue 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. Alexandrite (200 gp). Aquamarine (200 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Olrok Law, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white costume with the symbols of the four houses of cards on his torso. His hair is silver and curly. He has gleaming, smiling gray eyes.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Insane. Bonds: Attractive, Mentor, Nature, Debt. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Olrok Law, Male Half-Orc Monk 12
Medium (6'0") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 71 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Solid gold idol (800 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His white hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Sage. He has a minor phobia of water and hates getting wet.

History: Quarion hails from a village terrorized by drow. He worked as a nervous Sage and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and obtaining odd cultural elven artifacts is his passion

Flaws: Addict, Fearful. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Quarion Selevarun, Male Elf Aristocrat 9
Medium (5'1") Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Halimath Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: Halimath was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Halimath Tiltathana, Male Elf Commoner 2
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered falchion and tarnished scythe as well. His blonde hair is cut short. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Interpreter business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Joker, Philantrophist. Bonds: Job, Criminal record. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Uraim Torunn, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 pp. 1 Masterwork Common Melee.


Social Check DCs

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