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Advanced [show]


Tordek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan small hat and tan clothes. He wears a small hat to hide his balding. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Nature, Adventurer. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Tordek Daerdahk, Male Dwarf Rogue 4
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 43000 sp.


Social Check DCs


Right-Handed Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he very much looks the part of a Tailor. He has styled his cinnamon fur well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised in a desert tribe. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Revenge.

Flaws: Depressed. Bonds: Job, Enemies, Nature, Immigrant. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Right-Handed Of Passion, Male Tabaxi Wizard 5
Medium (6'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)17 (+3) 18 (+4)10 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 100 gp.


Social Check DCs


Harbek Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He is portly but not overly obese. His white hair has been sun bleached extensively. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harbek took refuge in the large cave and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is content

Flaws: Ugly, Terse, Antagonistic, Mundane. Bonds: Slave, Nature. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Harbek Burrowfound, Male Dwarf Adept 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Gomory Haley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel cloak. He sports a long red beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: A powerful wizard made him what he is. His childhood dream was to be a Mason, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against gnolls; and wants to open a new tavern

Ideals: Pacifist. Bonds: Job, Mentor, Criminal record, Enemies. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Gomory Haley, Male Human Bard 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 120 gp.


Social Check DCs


Eiravel Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes, and sports empty pouches on his belt. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: Eiravel was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Flaws: Selfish, PTSD. Bonds: Job, Family. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Eiravel Selevarun, Male Elf Warlock 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)17 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Just what you see.


Social Check DCs

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