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NPC Generator

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Advanced [show]


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear white pants and tee shirts. He is muscular with a powerful set of arms. His lavender fur has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the north. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mason.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist. Flaws: Fearful. Bonds: Mentor, Job, Religious. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

River Candle, Male Tabaxi Aristocrat 11
Medium (6'1") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Arcana +6, Insight +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail, and is pretty ugly. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west to a Bookbinder, Enialis learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bookbinder job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Rich, Job, Criminal record. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Enialis Gentry, Male Half-Elf Expert 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 250 gp. Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Sapphire pendant on gold chain (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Fallond Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. He sports a long silver beard, and similarly colored long hair. His eyes are hazel.

Personality: Fallond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 4 years old his parents immigrated from the west. Fallond was born on a far western island where he grew up under the tutelage of his mother, an expert Priest. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Fallond Stoutale, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 117 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)13 (+1) 18 (+4)15 (+2)
Skills Deception +6, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 3000 gp. Rhodochrosite (6 gp). Obsidian (6 gp).


Social Check DCs


Ar-Karo Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a blue collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has styled his white hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Flaws: Insane. Bonds: Attractive, Adventurer, Mentor, Criminal record. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Karo Gracey, Male Half-Orc Commoner 9
Medium (5'7") Half-Orc, Lawful Evil (CR 9)
Armor Class 9
Hit Points 56 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 2000 sp. Zircon (50 gp). Deep blue spinel (200 gp). Moss agate (15 gp). Rose (50 gp). Sard (50 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green small hat and green clothes. He has a brown handlebar mustache and slicked back brown hair. He has several tiny aquamarine earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Umpen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich western family. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Umpen's homeland. Umpen decided to take the middle way and become a bodyguard. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Job, Military, Immigrant. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Umpen Horcusporcus, Male Gnome Fighter 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Athletics +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 41000 sp. Silver pearl (90 gp). Tiger eye turquoise (4 gp). Black opal (1000 gp). 1 Minor magic item.


Social Check DCs

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