Clerebold Reed, Male Human [Permalink]
Personal [hide]
Description: He wears just a green suit. His skin is fair and his fingers are delicate and long. His head has been shaved. His ears are large.
Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich eastern family. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends.
Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Slave. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Trey Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly pickaxes and shortbows. His long golden hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Namfoodle Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His golden hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Namfoodle was born in the south. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Attractive, Criminal record. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 20 (+5) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp. Amethyst (60 gp).
Oppleby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He is well dressed, constantly wearing a blue suit, tan shirt, and grey tie. His chestnut hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of southern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly. Bonds: Military, Immigrant, Poor. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 101 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1000 gp. Old masterpiece painting (1200 gp). A necklace of small pink pearls (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (50 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.
Richard Budd, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. He has a small bristly mustache and wavy black hair. His green eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east to a Mayor, Richard learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Justice, Entrepeneur. Bonds: Job, Religious. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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