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NPC Generator

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Advanced [show]


Fax Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black crest is lengthy and is close to two feet long. His gold eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and money/treasure

Flaws: Insane, Insomniac, Depressed. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Fax Ghaallixirn, Male Dragonborn Rogue 16
Medium (6'3") Dragonborn, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 41 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +8, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (600 gp). Gold music box (3000 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (7000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Carved bone or ivory statuette (50 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Medium magic item.


Social Check DCs


Balam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His white hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Ruler and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Family. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Balam Sorrow, Male Tiefling Rogue 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Erky Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He wears his blonde hair up. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: He was born in the east. A gifted student he started as a Glassblower, but he got bored and became a Junk Dealer. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Erky Fabblestabble, Male Gnome Aristocrat 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 114 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 1200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Farmer. His hair is black, silky, and of moderate length. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Shy, Impulsive, Fearful. Bonds: Attractive, Nature, Mentor. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Dain Balderk, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 15 (+2)9 (-1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his brown robe and has his longbow always slung over his shoulder. His black hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Manfred Yardley, Male Human Wizard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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