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NPC Generator

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Advanced [show]


Erdan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears grey cloth garments or leather armor, and a wedding ring on his left hand. His golden hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Born to a Interpreter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and to clean up the streets

Flaws: Impulsive. Bonds: In love, Attractive, Guardian, Poor. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Erdan Qualanthri, Male Elf Ranger 2
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 310 gp. Violet garnet (300 gp). Aquamarine (300 gp). Obsidian (16 gp).


Social Check DCs


Kyle Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His white hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent father.

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Nature, Family. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Kyle Ethanasath, Male Half-Elf Commoner 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Uthemar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet armored body suit, with a simple tan line shooting up and back down, and a wedding ring on his right hand. He keeps his long red hair kept up in a rat tail. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Uthemar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: In love. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Uthemar Selevarun, Male Elf Sorcerer 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 3 Holy water. 3 Holy water. 2 Thunderstones.


Social Check DCs


Kilvar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, violet cloak. He wears a Stetson hat to cover his moderate length chestnut hair. His blue eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kilvar took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Joker. Bonds: Poor, Nature, Job, Family. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Kilvar Bofdann, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 sp. Jet (130 gp). Rhodochrosite (8 gp). 6 Acid flasks.


Social Check DCs


Kellen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kellen took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Entrepeneur, Optimist. Bonds: Attractive, Nature, Rich. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Kellen Fapplestamp, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Zircon (20 gp). Onyx (20 gp). Chrysoberyl (40 gp).


Social Check DCs

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