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NPC Generator

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Advanced [show]


Thradal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn and curly. His fierce gray eyes like to dwell on things.

Personality: Thradal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: He got into the Baker business at a young age. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful. Bonds: Adventurer, Job, Family. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Thradal Daraln, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Gimûb Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is slicked back into a classic pompadour. His eyes are likewise brown.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 6 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Half-Orc compassion; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Racist. Bonds: Enemies, Immigrant, Rich. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Gimûb Halsey, Male Half-Orc Sorcerer 3
Medium (6'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a sword on his belt. He is portly but not overly obese. With a patchy silver beard and wild silver hair. His amber eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small island village. His mother was a soldier and died while he was still young. Gerbo was left his mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker. Bonds: Religious, Nature, Military. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Gerbo Ironhide, Male Gnome Warlock 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 8000 cp. 1 Climber’s kit.


Social Check DCs


Harbek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His blonde hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Harbek Silverstone, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Fulbar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a green and brown handkerchief worn on his right side, and sports empty pouches on his belt. He sports a long silver beard, and similarly colored long hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Fulbar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he's in love

Flaws: Insomniac, Disease. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fulbar Honeypot, Male Halfling Warrior 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 3000 cp. Jet (160 gp). Deep green spinel (160 gp). Rhodochrosite (9 gp).


Social Check DCs

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