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NPC Generator

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Advanced [show]


Vlorn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He wears his black hair up. His eyes are brown and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Vlorn Whispermouse, Male Halfling Cleric 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 47 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Arcana +7, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant, Gnome, Terran
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple brown robe with grey stripes complete with hood and is in decent physical shape. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Ruler. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He struck the Ruler job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Rich. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Einkil Dankil, Male Dwarf Druid 8
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)17 (+3) 17 (+3)13 (+1)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Celestial, Sylvan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Zook Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice. Bonds: Rich, Attractive, Immigrant. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Zook Musgraben, Male Gnome Warrior 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp. Eye agate (13 gp).


Social Check DCs


Pushkrimp Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has white hair. His brown eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: He got into the Apothecary business at a young age. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Flaws: Shy, Disease. Bonds: Job. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Pushkrimp Denholm, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp. Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He is physically well-built. His golden hair is greasy and uncared for. His violet eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Tordek grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tordek Fireforge, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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