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NPC Generator

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Advanced [show]


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green costume with the symbols of luck on his torso. His red hair is lengthy. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. His childhood dream was to be a Mason, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Logical. Bonds: Immigrant, Job, Has a crush, Adventurer. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Ozyman Tosscobble, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Investigation +5, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Jade (150 gp). Malachite (7 gp). Citrine (50 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise brown.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Poor, Military. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Floshem, Male Half-Elf Monk 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 40000 sp.


Social Check DCs


Keth Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries shortspears. His silver hair is knotted and matted. His brown unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Keth Marlowe, Male Half-Orc Rogue 10
Medium (5'1") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills Arcana +7, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Terran, Gnome
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Raymond Royston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Royston, Male Human Paladin 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs


Mozû Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his long auburn hair kept up in a rat tail. He has green eyes.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mozû took refuge in the old dungeon and found the beat up axe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Persistence, Justice. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Mozû Tenley, Male Half-Orc Sorcerer 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 10 (+0)10 (+0)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Giant, Auran, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 200 gp.


Social Check DCs

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