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NPC Generator

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Advanced [show]


Vilberg Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan wide-brimmed hat and tan clothes. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Spy and occasionally as a mercenary.

Motivation: He's in love; and obtaining odd cultural half-orc artifacts is his passion

Bonds: Poor, Job, Adventurer, Immigrant, Military, Has a crush. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Vilberg Alston, Male Half-Orc Warlock 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 gp. 1 Alchemist’s fire.


Social Check DCs


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Trym Cholmondeley, Male Human Expert 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp. Sardonyx (40 gp). 1 Banded mail.


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Fighting, Philantrophist, Impeccable. Bonds: Attractive, Nature, Family. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Tim Marley, Male Human Druid 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 9 (-1)14 (+2)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Giant, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Banded mail.


Social Check DCs


Gilthur Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a white and tan robe with the hood down. His hair is golden and curly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful brothel owner made him what he is. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Gilthur Frostbeard, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 370 gp.


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He is portly but not overly obese. He keeps his long brown fur kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Art will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and retire the richest man in the north

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Bather

Voice: Stutters

Attributes [hide]

Art Plume, Male Tabaxi Monk 5
Medium (5'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 12 (+1)19 (+4)
Skills Animal Handling +4, Intimidation +7
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Tourmaline (100 gp). White opal (1600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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