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Advanced [show]


Halander Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Sellsword business at a young age. Halander was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Sellsword. He became a Sellsword soon after.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Fighting, Logical. Bonds: Enemies, Job, Immigrant. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Halander Littlefoot, Male Halfling Barbarian 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 15
Hit Points 65 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 30 pp.


Social Check DCs


Osco Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His fierce violet eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Osco was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. In the meantime he has taken over work as a Sage and occasionally as a mercenary.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Attractive, Family, Job, Adventurer. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Osco Littlefoot, Male Halfling Adept 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear blue clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his chestnut hair. His eyes are a pleasant amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. A freak accident while working with his Bookbinder father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Disease. Bonds: Slave, Attractive, Criminal record, Nature. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Thomas Merton, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Deception +4, History +6
Senses Passive Perception 13
Languages Common, Terran, Orc, Infernal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 50000 cp.


Social Check DCs


Wobbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, tan cloak. With a patchy brown beard and wild brown hair. His ears are large.

Personality: Wobbles wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: Born in the east to a Performer, Wobbles learned a great deal about his mother's area of expertise. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Weaver again.

Ideals: Athletic, Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Wobbles Albaratie, Male Gnome Druid 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3100 sp.


Social Check DCs


Astar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is thinning but still full. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Astar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Bonds: Job, Rich, Mentor, Immigrant, Enemies. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Astar Tragedy, Male Tiefling Commoner 7
Medium (5'3") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 15 (+2)19 (+4)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Sylvan, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Emerald (700 gp). Violet garnet (500 gp).


Social Check DCs

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