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Advanced [show]


Gunter Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His eyes are gray and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Depressed, Lazy. Bonds: Adventurer. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Aloro, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 30000 cp. Deep blue spinel (1300 gp). Black pearl (1300 gp).


Social Check DCs


Bilbron Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. His red hair is greasy and uncared for. This green eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Bilbron is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly. Bonds: Family. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Bilbron Munggen, Male Gnome Fighter 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Merihim Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has done his best to style his dark red hair to look like a famous performer. His gold eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bounty Hunter like his mother before him.

Motivation: Regain custody of his daughter; and further expansion of business

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Merihim Contempt, Male Tiefling Commoner 10
Medium (5'8") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Solid gold idol (300 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Azzakh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is gold and very short. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to settle down with his crush

Flaws: Ugly, Disease, Antagonistic, Greedy. Bonds: Has a crush. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Azzakh Kerrhylon, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Ortegar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is smooth and relatively long. This green eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.

History: Sold as a small child to a brothel owner, Ortegar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he has decided he is irredeemable

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Criminal record, Mentor. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Ortegar Warmwater, Male Halfling Aristocrat 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3200 sp.


Social Check DCs

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