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Advanced [show]


Ahrim Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a flail on his belt. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His hair is blue and curly. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Ahrim Murder, Male Tiefling Cleric 8
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 150 pp.


Social Check DCs


Dûgza Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He is physically well-built. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Dûgza studied abroad. Dûgza liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined, Justice, Gifted. Bonds: Nature, Adventurer. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Dûgza Gentry, Male Half-Orc Barbarian 4
Medium (5'0") Half-Orc, Neutral Good (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He keeps his long black crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gorbundus and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Ranger 13
Medium (6'6") Dragonborn, Lawful Good (CR 13)
Armor Class 10
Hit Points 57 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 18 (+4)13 (+1)
Skills Arcana +5, Insight +8
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 4000 gp. Citrine (80 gp). Black pearl (1300 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long black beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Artistic, Logical. Flaws: Addict. Bonds: Rich, Religious. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Morkral Strakeln, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Stannor Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his silver hair in a flapper bob. His eyes are green and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Stannor hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Ugly, Insane. Bonds: Rich, Enemies, Job. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Stannor Hilltopple, Male Halfling Barbarian 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs

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