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Advanced [show]


Dean Atherton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to protect his home

Ideals: Philantrophist. Bonds: Adventurer, Poor, Guardian. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Dean Atherton, Male Human Fighter 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Arcana +2, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (300 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item.


Social Check DCs


Fenriz Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white shirt with thin brown vertical stripes and pastel pants. His blue hair is heavily combed to the left. His gold eyes peer out from beneath his deerstalker white hat.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a mountains tribe. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Nature, Slave. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Fenriz Ennui, Male Tiefling Cleric 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 9000 cp.


Social Check DCs


Oppleby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. He is physically well-built. He wears a broad hat to hide his balding. His eyes are violet and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Oppleby lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and to be a navigator again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Oppleby Fapplestamp, Male Gnome Ranger 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Lapis lazuli (11 gp).


Social Check DCs


Cloak Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a yellow scarf. He is bristling with hidden weapons, mostly maces and pickaxes. He wears a feathered hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical. Bonds: Criminal record, Attractive, Nature. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Cloak Of Storm, Male Tabaxi Warrior 11
Medium (6'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 900 gp. Rhodochrosite (12 gp). Aquamarine (1600 gp).


Social Check DCs


Theodoric Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. His long silver hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Interpreter profession.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Theodoric's homeland. Theodoric decided to take the middle way and become a bodyguard. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Selevarun, Male Half-Elf Bard 14
Medium (5'5") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 61 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 3000 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (1600 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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